User:Dinoguy1000/CIA files

_RES.TXT
weapons { { name = 'Pistol' file = 'pistol.car' pic  = 'bullet1.tga' power = 2 prec = 0.8 loud = 0.8 rate = 1.6 shots = 8 } { name = 'Shotgun' file = 'shotgun.car' pic  = 'bullet2.tga' power = 1 prec = 0.3 loud = 1.5 rate = 1.2 trace = 6 shots = 7 }

{ name = 'DB Shotgun' file = 'dbsgun.car' pic  = 'bullet2.tga' fall = 1 power = 1 prec = 0.2 loud = 1.9 rate = 1.2 trace = 6 shots = 6 reload= 2 }

{ name = 'X-Bow' file = 'x_bow.car' pic  = 'bullet4.tga' shots = 6 power = 6 prec = 1.0 loud = 0.4 rate = 1.0 } { name = 'Rifle' file = 'rifle.car' pic  = 'bullet3.tga' power = 4 prec = 1.8 loud = 1.5 rate = 1.0 shots = 7 } { name = 'Sniper rifle' file = 'sniper.car' pic  = 'bullet3.tga' power = 4 optic = 1 prec = 2.0 loud = 1.4 rate = 1.0 shots = 7 }

} //==== end of weapons =========//

characters { { name   = 'Hunter' file   = 'hunter1.car' ai     = 0 health = 1 } { name   = 'Pig' file   = 'pig1.car' ai     = 1 health = 2 mass   = 0.15 }

{ name  = 'Archeopterics' file  = 'archeo.car' ai    = 2 health = 1 mass  = 0.05 }

//========================= { name     = 'Brontoteriy' file     = 'bronto.car' ai       = 10 mass     = 3 length   = 6 radius   = 750 health   = 7 basescore = 5 smell    = 0.65 hear     = 0.7 look     = 0.5 shipdelta = 112 } { name = 'Wild boar' file = 'hog.car' ai       = 11 scale0   = 800 scaleA   = 400 mass     = 0.8 length   = 4 radius   = 472 health   = 8 basescore = 6 smell    = 0.6 hear     = 0.75 look     = 0.6 shipdelta = 64 } { name = 'Wolf' file = 'wolf.car' ai       = 12 mass     = 0.5 length   = 3.5 radius   = 418 scale0   = 800 scaleA   = 400 health   = 7 basescore = 7 smell    = 0.85 hear     = 0.7 look     = 0.75 shipdelta = 48 danger   = TRUE } { name = 'Wooly rhinoceros' file = 'Rhino.car' ai       = 13 mass     = 2.5 length   = 5 radius   = 512 health   = 9 basescore = 10 scale0   = 800 scaleA   = 400 smell    = 0.7 hear     = 0.8 look     = 0.4 shipdelta = 80 } { name = 'Diatryma' file = 'diatr.car' ai       = 14 mass     = 0.3 length   = 2.2 radius   = 220 health   = 6 basescore = 9 smell    = 0.75 hear     = 0.5 look     = 0.65 shipdelta = 40 } { name = 'Giant deer' file = 'deer.car' ai       = 15 mass     = 0.6 length   = 4 radius   = 360 health   = 6 basescore = 12 scaleA   = 400 smell    = 0.7 hear     = 0.8 look     = 0.6 shipdelta = 64 } { name = 'Smilodon' file = 'smilo.car' ai       = 16 mass     = 1.2 length   = 5 radius   = 600 health   = 10 basescore = 15 scaleA   = 400 smell    = 0.85 hear     = 0.8 look     = 0.9 shipdelta = 80 danger   = TRUE } { name = 'Mammoth' file = 'mamm.car' ai       = 17 mass     = 5.5 length   = 10 radius   = 750 health   = 16 basescore = 18 scaleA   = 400 smell    = 0.8 hear     = 0.85 look     = 0.6 shipdelta = 192 } { name = 'Bear' file = 'bear.car' ai       = 18 mass     = 2.5 length   = 4.5 radius   = 560 health   = 15 basescore = 25 smell    = 0.95 hear     = 0.85 look     = 0.8 shipdelta = 90 danger   = TRUE }

{ name = 'Yeti' file = 'bigfoot.car' ai       = 19 mass     = 1.5 length   = 4.5 radius   = 560 health   = 18 basescore = 50 smell    = 0.95 hear     = 1.00 look     = 0.95 shipdelta = 60 danger   = TRUE } } //===== end of characters ==========//

prices { start = 100 area = 20 area = 50 area = 100 area = 150 area = 200 dino = 10 dino = 15 dino = 20 dino = 30 dino = 50 dino = 100 dino = 250 dino = 300 dino = 500 dino = 1000 weapon = 20 weapon = 100 weapon = 150 weapon = 50 weapon = 100 weapon = 200 acces = 0 acces = 0 acces = 0 acces = 0 acces = 0 }