CAR

The CAR files are used in Carnivores, Carnivores 2, and Carnivores Ice Age as 3D model files for the animals and hunter, weapons, dropship, and wind indicator, and are located in the \HUNTDAT folder (in Carnivores 2 and Ice Age, the weapon CAR files are instead located in \HUNTDAT\WEAPONS). The 3DF format is a simplified version of this format.

"CAR" may be short for "character"; note that it is not short for Carnivores, since the extension was used for a similar (though presumably slightly simpler) format in Chasm: The Rift, several years before development on Carnivores would have begun.

Code
There are several parts of the source code that handle CAR files.

Resources.cpp
This code loads CAR files.

MAXScript
Rexhunter99 wrote a MAXScript for importing CAR files into 3ds Max.